The visuals are intricately thought out and help tell the story of a planet that is completely alien. What the game does successfully is trick you into believing or not believing what you saw is real or fake by having Shane suffer from hallucinations as you progress in the game.Īs you move throughout the habitat on Mars, you can tell much care went into crafting the environment and making it as believable as possible. Because you get a peek at the horror that you’ll face later in the game, it deflated the tension and fear I was supposed to feel when I progressed in the game. The game uses this moment to also show you how to interact with objects in the world. Actually, we’re still in his dream and are about to get a taste of what a cold, isolated alien world feels like. The game begins with Shane frantically waking up in his quarters from a nightmare, or he thinks he’s awake. I thoroughly enjoyed moments of the game, but I finished it with mixed feelings about how Rock Pocket Games chose to weave the many storylines that feel unfulfilling with the gameplay.
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